Amplifiers are introduced and can be built - gems in amplifiers don't fire but boost the stats of adjacent gems (in towers and traps).You can build shrines at a cost of higher mana, and shrines don't burn out (though they need to be charged/recharged and have limited range).Windows, Mac and Linux versions) in the file giab-old-games.zip All previous versions of GemCraft are now available (as of March 2018) through an official zip package with a standalone standalone Flash Player 29 (released by Adobe on 2018.II.13. Since February 10, 2017, the Premium Edition is available for free on.The gameplay is basically the same as that of GemCraft Chapter 0: Gem of Eternity, but there are some changes that make the gameplay more convenient. The game takes place around the same time as the GemCraft Chapter 1. I’m also working on the Kongregate release, it will be out as fast as possible, but I don’t think it can happen this week.Flash game GemCraft: Labyrinth, formally known as GemCraft Lost Chapter: Labyrinth, is the third game in the GemCraft Series by GameInABottle, and was released on February 17, 2011. Q: Can I transfer my saved game from AG to Steam?Ī: I don’t know if Valve (Steam) would be happy about it, but the two game versions are not compatible anyway, so no, sorry. see the list of new enhancements above), what’s the justifiable price tag or value (if any) of the Steam version, the AG version, or computer games in general, there is a simple technical constraint: I don’t have access to the database of Armor Games (just as I won’t get into Kongregate’s database either, and who knows what sites the web version will get on), so I can’t tell who bought what. Q: I have bought the Magician’s Pouch before, how come I don’t get a free Steam key?Ī: First of all, Thank you for supporting us with your purchase! Without going into whether it’s fair to ask money “twice for the same stuff” (err. All achievements (plus one) can be unlocked as Steam achievements.You can gather Orblets from locked wizard towers, and you also have to get your skills from the tome chambers. No battle traits, except a special variant of the original Orblets trait. Iron Wizard mode: a game mode where you can’t rely on grinding for XP (no endurance), getting lots of skill points from achievements, or building a powerful talisman you get +5 skill points for beating a field, and that’s all.Full screen support, custom mouse pointer (can be disabled), saving to files (which are synced to the Steam cloud too).Many of the game’s graphics have been made in a higher resolution.Higher shadow core drop rate, with which you can solely focus on getting and upgrading talisman fragments.You don’t get the Chain hit skill and the Orblets trait on start, you have to find them in the wilderness.No in-game purchases, and of course you get access to all content that has been given by the Magician’s Pouch.All fields became wider as the game got wide, they are 54×32 tiles instead of the old 44×32, which brought pleasant changes in many of the fields.The game’s native resolution has increased from 900×600 to 1088×612 (16:9 ratio).Q: What more will I get if I purchase the Steam version over Flash?Ī: Here are the highlights of the Steam game: Steam trading cards will be added soon as well, I just need to finish some of the art. I’ll also be going through emails, comments, and forums when I can to answer your questions and feedback. The Steam client should automatically update the game to the latest version. Thank you for all the recent feedback you’ve been sending me, I’m trying to fix bugs as they come up and will upload a new build as soon as is possible. More Steam keys will also be given away by AG, both in the ongoing “Guess which Chapter and Field is on the Piece of Screenshot” contest on Twitter, and the just launched “Draw a Gem” contest on Facebook. All your enthusiasm, altruism and help has made it possible to make the latest GemCraft a reality on Armor Games, and then make it through Greenlight to the Steam store!Īs a special thanks, Armor Games has given a small amount of Steam keys to randomly selected players last week. Thank you again for being so supportive since the beginning. The release so far has been a great success, almost all of your reviews have been positive, and the game even got on Steam’s popular new releases list. Just wanted to give a quick summary of what’s happened since the Steam release, and a bit about the future of GemCraft – Chasing Shadows.
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